- "Mages. I don't have any reason to trust 'em. They're creepy and I think they like it that way. But to be honest, I don't hear much about the Tremere. There's a few in LA but all in all there's not that many of them."
- ―Bertram Tung
The Tremere are one of seven playable clans in Vampire: The Masquerade - Bloodlines. The Tremere are a clan of mages, spellcasters, and warlocks, who use magics that they learned while living, in undeath. They are considered to be back-stabbers by other vampire clans. The Tremere as a clan are insular and secretive. While they are hated by many, this hate has not exceeded their usefulness. They have helped the Camarilla on many occasions.
- Disciplines: Thaumaturgy (unique to this clan), Auspex, Dominate.
- Advantages: Access to the Thaumaturgy discipline.
- Disadvantages: Physical attributes can't be increased beyond four.
The Tremere are the creators and practitioners of a type of blood magic called Thaumaturgy. Not considered very reliable by the other clans, the Tremere are shrouded in mystery and keep their intentions well-hidden.
Whether they are dreaded, distrusted, or despised, one thing the Tremere are not is ignored. Those who have heard of the clan's activities generally become suspicious, and with good reason. The Tremere have mastered a kind of vampiric witchcraft that many consider the most powerful.
Unlike other clans, the Tremere are very selective of who they Embrace; there are strict traditions and laws concerning an Embrace.