Members of the sinister Tremere clan are masters of vampiric sorcery; their most powerful Attribute is Mental, with three points to spend. Tremere also get two points to spend on Physical, and one on Social, their weakest Attribute. For Skills, Tremere have an advantage with their arcane knowledge, and so have four points to spend. They do not excel in Talents, three points, and are weak in Disciplines, two points.
The search for arcane knowledge has taken precedence above all, and has weakened all other talents. Thus, Tremere cannot reach values higher than four, for their Physical Attributes.
Masters of blood magic, the Tremere are feared, and other vampires are wary of their power and strange rituals.